deep rock galactic newbie strategy, as a first-person shooter game, weapons are important, there are many abilities, attributes plus points what are related to the development of the character level, many players tend to ignore, here I come to share with you 15 tips for newcomers, so that players open up an understanding
1. the team configuration, a gunner an engineer is the basic, the remaining two are best rigging division. To a large wave of monsters when the gunner and engineer in the first two difficult defense is no problem, the task is completed when the two riggers take turns playing holes straight to the escape pod, so as not to get lost.
2. four people watch the flares, do not throw together, to ensure that the field of vision.
3. save ammunition, do not waste, resupply bin need to consume nitrate, map nitrate is limited. Driller division to fight monsters do not need to be so aggressive, must ensure that the final return when the drill ammunition is sufficient.
4. some tasks are looking for alien eggs, some alien eggs in the wall, the wall shows a bunch of small lumps outside, see such a wall smash is, generally a wall has an egg.
5. the gunman encountered a single monster can use a pistol, not bad power and a small star, the machine gun began to aim large to play a single monster waste of ammunition.
6. engineer defense when the establishment of the turret is good, to create a good landing point to calculate, do not waste ammunition.
7. each career open road to consider, do not you stand after the ropeway another hole are played out.
8. this game requires collaboration, more communication is not harmful, press Z voice to speak, press X that you have found.
9. different types of tasks reward ore seems to be different, upgrade the ore needed to find a single type of planet.
10. return to follow the signal mark left by the mine mule all the way back, but to ensure that you call the escape pod when the mine mule next to you.
11. online can let a friend choose the task of establishing a host, and then you can join.
12. the second floor has a memorial to the dead miners, with large statues. The third floor is the top of the rig. All have plot dialogue. On the second floor of the third floor approach is next to the yellow pillars moving up and down.
13. ropeway hit the wall, do not fall after flying over, chisel the wall until there is a foothold.
14. when the monster attack, you can be close to the dirt that hole, basically from that hole out, easy to let go.
15. remote control bomb is a good thing, defending a shot in the green ass can be done. Digging a shot will be close to the alien egg.